Treasure Cruise New Capenna Commander NCC #237 Scryfall Magic The Gathering Search

treasure cruise mtg

Articles and comments are user-submitted and do not represent official endorsements of this site. I also don't know how I forgot to mention Mind's Desire in my original post. That's the reason to play pure U/R Storm in Vintage LOL. Personal Tutor may also have a potential spot somewhere in this list. It grabs Tinker, Grapeshot, Time Walk, Mind's Desire, and draw 7s.

The Best One-Mana Blue Spells In MTG - TheGamer

The Best One-Mana Blue Spells In MTG.

Posted: Fri, 12 May 2023 07:00:00 GMT [source]

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With this much built in discard you might look at the better Delve cards, Treasure Cruise and Dig Through Time come to mind immediately, both are pretty good card draw if you don't have to pay any generic mana in. Since Sauron discards your hand before he draws a new one you might want to look into some recursion effects, Black is very good at that kind of thing. Sheoldred, Whispering One is a nice easy-button recursion card that also hassles your opponents, but she is slow and a ton of mana, but you can reanimate her with something like Animate Dead or Reanimate. Since Sauron can make you a new token whenever someone casts a spell (if you don't already have one) you could use sacrifice based recursion effectively, Hell's Caretaker could do some work.

Porting Pioneer to Explorer: 7 Easy Decks for Day One • MTG Arena Zone - MTG Arena Zone

Porting Pioneer to Explorer: 7 Easy Decks for Day One • MTG Arena Zone.

Posted: Sat, 30 Apr 2022 07:00:00 GMT [source]

Time Spiral Remastered

While the face Commander (Gonti, Canny Acquistor) incentivizes casting cards you don’t own, you’re certainly not lacking spells of your own. Grand Larceny still provides you an ample army of 36 creature cards, giving you lots of opportunities to have them damage players and set Gonti’s activated ability into play. Well, it’s simply the most efficient way to trade-in mana for cards. One mana and one card for 3 cards is a better rate than any other spell in modern. A control deck needs to gain an advantage in cards to win.

Fix Card

I know it's been a few years since this deck was made, but I just picked it up and it's a ton of fun! A great new addition to the deck from recent sets is Silver Scrutiny. Replacing Treasure Cruise with it really kicks the deck into overdrive. This gets even better with the Prophet of Kruphix out as you can spend your whole turn drawing a bunch of cards, then spend your opponent's turn casting all of the creatures you drew.

I'd even consider it over the second copies of Past in Flames and Grapeshot. Four-player Commander battles featuring a new theme every week. Dig Through Time hasn't seen as much play, but it has the potential to similarly affect formats if Treasure Cruise is banned. With Treasure Cruise legal, control as we know it will never be viable in modern. That brings us to a card that’s been very controversial recently.

Countless delights drift on the surface while dark schemes run below.

Cards similar to Treasure Cruise

You need to be able to shuffle after using Brainstorm, Ponder,and Sensei's Divining Top. Capsize is cool because you can return the mind control enchantment in response to removal. Another thing I'd like to point out is if you're using Vexing Devil, you go max out the copies. I remember pro player and burn expert Patrick Sullivan once stated that the decision offered by the Devil only matters in the first couple of turns in the game. If you are a resident of California, you have the right under the CCPA to opt out of the sale of personal information to third parties. Use the options below to exercise this right, and please review our privacy policy for complete information on how your data is used and stored.

Timeless

These are just a few low hanging fruit, if you need a bunch more (or cheaper ones) I could probably rattle off more. You'll still want Bolas's Citadel because you're never going to actually spend black mana to cast it and the card is just the nuts in Storm. Memory Jar is always fun with Hullbreacher and Narset, Parter of Veils, but Bolas's Citadel is like Yawgmoth's Will and Yawgmoth's Bargain in one card that can be Tinker'd for (especially with Sensei's Divining Top, Brainstorm, and Ponder). You'll still need Sphinx of the Steel Wind in your sideboard, which is another card you're never going to actually cast.

treasure cruise mtg

Modern

treasure cruise mtg

Every comparable draw engine in the game is banned or restricted. However, the sheer power level of the formats means there's a better chance of non-curise decks being able to compete in life or mana well enough to overcome the card disadvantage. This deck was from a format where everyone was required to play at least five cards from each legal expansion.

Dauthi Embrace is a nifty old card that can be very sneaky, you can use it to help opponents get in, not just to protect your creature from blockers. If you plan to attack and are in Red you might benefit from Berserkers' Onslaught, double strike on your entire board can be a very powerful effect. I've always liked the idea of evasive Changelings in this deck, the best being Changeling Outcast, but Mistwalker is also good, Mothdust Changeling less so but still interesting, evasion is really good on an Army in here. Taurean Mauler might be worth throwing in too, any of these is infinitely better than trying to use a token as the base for your army.

It's also not a spell or ability, so you can use it in response to something with Split Second. Indestructible is very good, but if you can get Deathtouch on a creature with trample it only takes 1 point of damage to 'destroy' any creature (regardless of whether or not it dies), the rest goes over, so it has great synergy with Scavenged Brawler (and other Trample sources). You can always cast it for 5 mana, and it's not a terrible card in that form, but the Morph effect is one of the best ways to protect an individual creature (or to turn your opponent's block attempt into a blood bath).

She rewards you for casting more than one spell on your turn so it’s valuable to have plenty of (often low-cost) instants and sorceries in your deck to take advantage of that. Desert Bloom has a little more mana than average for a 100-card deck. This land-heavy card spread makes a lot of sense given that the face Commander (Yuma, Proud Protector) offers you the chance to sacrifice land to draw a card and create creature tokens. Of course, more land means more opportunity to send them to your graveyard.

At the ticket booth in front of Big Top Souvenirs, a cast member will provide guests with an illustrated map of the land and a sticker sheet to guide them in their first task as a Whiff-sistant. And you're not the type that needs 8x sources, so Steam Vents can go, along with a few copies of Volcanic Island (1 or 2). Replace all of these with four copies of Scalding Tarn and basic lands.

Amoeboid Changeling can make any creature an army (to trigger Sauron). You might even try Maskwood Nexus, you can always choose not to wheel your hand away if you're happy with it (could be an issue if you're getting in with several armies in a turn). "The point of going over 60 is that I can afford to have more space in my deck so long as I keep the number of burn spells a certain ratio." When entering Storybook Circus, guests will stumble upon a casting call posted by Timothy Q. Mouse, seeking out a “Whiff-sistant” to join Dumbo’s newest act.

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